The camera menu allows the selection of the active camera
type which can be first person or flying at any time and third person or
chase if a player model is loaded.
The player tab provides settings for
the far plane, field of view (FOV) and the third person height and
distance from player.
The
chase tab provides settings for placement and movement of the chase
camera.
These settings adjust the far-plane, FOV and speed of the
free flying camera.
Some digital flat screens tend to display out of aspect so the ratio can
be modified to give a true square representation of the grid and
heightmaps.