Eight
active lights can be created, light one is normally used for
the scene normal directional lighting (sun) that many meshes
will use as default light.
The Global light is the ambient light that remains when all
other lights are out and it also effects shadowing and
blending effects. Excellent mood lighting can be created by
setting the right global light color.
There are three kinds of light; directional, point and spot.
Depending on what type you are creating, different options
will be available in the panel below. Selecting to build a
quick light will create the light and skip the panel but you
can choose to edit the light later. |
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