Players Menu
The main character can be loaded and unloaded here as well as settings that effect the model and the camera.

Actors can be any model with animations and the ability to move on there own (AI).

Models are mechanisms with animations that have to be invoked by an actor or event.
Adjustment of size, eye position, foot offset, head angle of movement and model orientation are set here.  
These attributes effect the way the model moves and what capabilities it has.
These settings effect how the model responds to situations and adversities.
The player animations can be reassigned here for testing.
Collision, material and the player world position are on this tab.
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