Edit Mode
This is the initial screen when you start a new project.
Use the menu bar at the top of the picture to read about each menu item.
  File  View  Engine  Camera  Region  Atmosphere  Sky  Terrain  Water  Mesh  Indoor  Lights  Effects  Players  Help

The bar below the menu bar is used for quick changes to point-of-view,
OHV on/off, grids and movement.

The OHV shows the region map from overhead in a north-forward orientation
and has buttons for several functions.

The panel at the bottom displays location, collision, engine and global scene settings.


The editor starts with a 27 region space with the center region being the active one. When you create content it will be created in the active region, the surrounding regions are there for seaming and atmosphere editing only. You can specify any region in your project to be the active region which causes the editor to load it into the center of the editor space. When you try to turn on an adjacent region the editor will first try and open an existing region before prompting to create one.
STARTUP | TB3D MAIN | OHV