Modders Section |
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BETA RELEASE - HELP MAKE IT THE BEST VERSION EVER!!!! All I ask of those playing the BETA, is to follow the formula: |
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Please help discover issues and improve this mod, there will be several ways to give feedback. Make a tweak or fix? Send it to us and get KUDOs from us all. Now that the BETA is close to fruition, it is time to talk about the future. This release from BETA will signify the start of a whole new style of NS using the best from AMK and DMX but managing it so that Modders have a solid base to work from. Many good modders end up being frustrated and shunned not for their lack of ability but the lack of consistency in user's versions. The Modder has to choose from one version or another to start with and thus sacrifices this or that. True, we may not have picked the best in all cases but the BETA response has helped us mold and massage it into shape. Soon we will have all the weapons re-characterized as well as fully adapted to the new DMX dynamic HUD features. On release we hope to have the most popular weapons and items all integrated so that Expansion of the Zone can commence. It is our hope that more talented people will embrace and contribute to this effort the same way that the new author of The Collector mod (started by Valerich), dAVROs and Boutch71 our weapons expert. We will keep following the DMX efforts as well as some others and be able to keep up to date with them. We seem to be moving on the fast track with this so we are already populating the empty areas with alife and adventures. ALL those who enjoy creating are welcome to join in, just give us an email. What got this started: At this point I shared my fixes to a few friends and next thing I knew, my wonderful (NOT!) server company shut me off as I had too much traffic... from all over... all thanks to a STALKER that goes by the handle: PsuedoStomp aka Snork. Those of you who like this mod and the direction it's going should be shure to voice a thanks to him sometime. OK... So... Solution... Status... As you can see, when you start as The Collector, that the door dialog is different. We are hooking into the game manager and choosing between the STALKER game mode and The Collector game mode. The Collector takes place after the final credits of NS or as a start option, this is our Free Play hook. The game play actually is initiated as a Multi-Player game and we save important play settings in those portions of the USER.LTX file instead of the ALL.SPAWN or game save files. We are also preparing tools that will make creating game play easier, like: Walk and Spawn - Imagine, wander to a spot, indoors or out, and open the spawn menu, select Snork, set how many, and press OK. Out pop snorks!!!, waiting to be told what to do. After you place your alife and items, you then use the command 'JUST DO IT STALKER' and a mod template is created for you to finish with dialog and actions. Level Layering - We are in the process of segmenting resources and game play so that we can start a new mod like Secret Trails in the RECON level after there are no more tasks for NS there. More - We will then use this as our Multi-Player environment instead of Death-Match style, it will be free roaming accross the WHOLE ZONE. Use the PDA to send messages to others playing, even though you are in the Cordon and they are all the way to the North. Cooperate in the quests and missions, become faction members and start a conlict together or apart. Modding tools that work within the game instead of having to use editing tools and much, much, more...
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