CreativeLabs Soundcard
BSOD Fix:

OpenAL32.dll

Articles

MS Knowledge Base
System Ram Settings

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Performance Options

xrGame.dll:
The bin folder contains large address aware versions of xrGame.dll, replace the one in the STALKER-SHOC\bin folder with one of these. This is required by our mod to be able to acquire a 2gig allocation in XP/Vista and a 4gig allocation in Win7+.

Creative Labs sound card owners expriencing the Blue Screen of Death (BSOD) error should try the alternate OpenAL32.dll file avilable on left panel. Also check out the articles for more ways to improve performance.

User.ltx file:
Is pre-set for 1680x1050, gloss factor of 2.5 and tone-map on so that the new HDR slider in the advanced graphics options works. The HDR is actually the mid-point of the tone map which dynamically adjusts lighting to balance between glare and shadows. I have them pre-set for the normal SHOC atmosphere but it will be different for practically everyone as the type of display and your brightness, contrast and gamma effect it greatly. My suggestion is to start with HDR in the middle and adjust the sun first, then move the HDR to the left a little at a time to get the dim atmosphere of DKZ. The background lighting is the ambient light and should be set low but not all the way to the left.

Copy the user.ltx included in this package to C:\Users\Public\Documents\STALKER-SHOC or
STALKER-SHOC\_appdata_ if you use our fsgame.ltx.

Shadows flicker too much:
Open the user.ltx file with wordpad and check the following lines:
r2_sun_near_border 1
r2_sun_near 30
These settings have been recommended by many on the forums.

fsgame.ltx:
In the options folder that sets gamedata to true,
BUT: it also sets your logs, save games and screenshots to a folder in your SHOC directory called '_appdata_' instead of in 'your documents'.
This is preffered by SSD gamers as it speeds up access to these files. When a program needs to read or write to the user folders it has to go through Windows User Rights Services which adds several hundred calls to each access. By moving this folder to your game folder you are now using local access rights which reduces the number of calls to less than 30. This can be a significant performance increase in load/save, screenshots and log reporting.

Launch options:
Get a performance boost by adding the following to your SHOC shortcut properties;
-noprefetch , this tells the xrgame.dll to not use the engines pre-fetch services, this mod uses an optimized version of Smart Terrain which manages pre-fetch per level.
-nointro , the intros for our mod are very quick so this dosn't save you much.

example:
"XXXXX:\\S.T.A.L.K.E.R. - Shadow of Chernobyl\bin\XR_3DA.exe" -noprefetch -nointro
with a space after the second " !!!