Locations

Info Portions

Teleportation

IMPORTANT:
The teleporter is now part of the Patches and this area will start to discuss the use and order of info_portions and tasks. If you are not a Modder then you should wait until the release before using.

All Teleporter locations have been described and pictured in our Locations page.


NOW IN PATCH RELEASES Aug 18, 2011

Latest release is 0.10, Aug 13, 2011
Six new locations added by daVROS, no alife is triggered on spawn. Artefacts, cars and anoms do spawn along with zones.

NOTES:
It is unclear to us how long or exactly what is being done by AMK and DMX for the future of NS but we are going to start populating the areas that have not been finished yet.

You can see how far they have gotten as our release is up-to-date with AMK 2 (actually 1.4.1 as 2 turned out to be lacking) and DMX 134. The Collector Mod still belongs to dAVROs who is graciously contributing and will be adding to these areas as we expand the Zone.

The new areas do not trigger alife population as they have no section yet in the task manager, if you want to share your additions, observations, information from the WEB, please submit them to our email.

If anyone is ambitious enough to re-work the stock game play from CS and COP to these areas we will certainly give it a page!

Already own a mod, like Secret Trails for instance, and would like it to stay intact in our mod? We can now do some neat tricks; one that we are toying with right now is RECON. After you finish the quests there, the next time you spawn it will become the Secret Trails game play. Once we have completed our version of the Task Manager, we will be able to layer game play in the same levels seamlessly, thus dynamic expansion!


VERIFIED INFO PORTIONS: [3,936 as of Aug 13, 2011]
This is the serialized list made by the LUA engine at run-time not the index assigned in the Task Manager.
NOTE: This will become the new task resolver database and may change before release from BETA.